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Nature Fluxx

#9182BGG ↗

2005 · 2-6 players · 15min · weight 1.25 · 1,286 ratings

no digital port yet
BGGEnrichedDeep analysisSourcesRulesPickDeep dive
Rating
5.60
Users rated
1,286
Owned
3,181
Wishing
132

At a glance

What playing it feels like, broken down.

Core loop

Draw per current rules, play a card that may change draw/play rules or win conditions, repeat until someone matches current goal.

What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
0
Challenge
1
Fellowship
2
Discovery
2
Expression
1
Submission
3
How it works (3 mechanics)
Under-the-radar score: -0.22

Raw extraction payloads

The JSON rows behind this page, before analysis turns them into candidate ranking signals.

V4 wide feature rowgame_llm_features_v4.raw_json · v4-wide · vocab v1 · 2026-05-03
{
  "bgg_id": 18333,
  "name": "Nature Fluxx",
  "core_loop_micro": "Draw per current rules, play a card that may change draw/play rules or win conditions, repeat until someone matches current goal.",
  "mda_aesthetic_vector": {
    "Sensation": 0,
    "Fantasy": 1,
    "Narrative": 0,
    "Challenge": 1,
    "Fellowship": 2,
    "Discovery": 2,
    "Expression": 1,
    "Submission": 3
  },
  "mech_interaction_primitives": [
    {
      "primitive": "event_card_disruption",
      "strength_0_3": 3,
      "evidence_quote": "playing cards puts new rules into play that change how many cards to draw or play, how to win"
    },
    {
      "primitive": "hand_management_under_draw",
      "strength_0_3": 2,
      "evidence_quote": "draw one card then play one card; rules change how many cards to hold"
    },
    {
      "primitive": "set_collection_diversifying",
      "strength_0_3": 2,
      "evidence_quote": "eating goals let you win if your Keeper says it eats one of the other Keepers in play"
    }
  ],
  "session_length_tolerance_min": 5,
  "content_extensibility_score": 2,
  "confidence": 0.7
}

BGG tags

Categories (1)
Card Game