← all gamesV4 wide feature row
N
2013 · 2-5 players · 30min · weight 1.30 · 1,068 ratings
no digital port yet
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Rating
5.63
Users rated
1,068
Owned
2,722
Wishing
177
At a glance
What playing it feels like, broken down.
Core loop
Roll House dice to set challenges, roll Skill dice to beat them; re-roll to push luck but adds Threat dice from opponents.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
2
Narrative
0
Challenge
2
Fellowship
2
Discovery
1
Expression
1
Submission
2
How it works (4 mechanics)
- [3]push_your_luck_escalation— “remain and roll again - but each re-roll adds threat of the other Ninja, who can roll Threat dice to steal treasure”
- [2]dice_mitigation— “players roll Skill dice to beat challenges including Stealth, Fighting, and Lock picking skills”
- [2]_other:positional_dice_bonus— “Fortune faces boost dice only if the dice being boosted lie in specific positions on the table”
- [2]escalating_threat— “play proceeds in three rounds of increasing difficulty with highest scoring player winning”
Under-the-radar score: -0.71
Raw extraction payloads
The JSON rows behind this page, before analysis turns them into candidate ranking signals.
V4 wide feature rowgame_llm_features_v4.raw_json · v4-wide · vocab v1 · 2026-05-03
{
"bgg_id": 136587,
"name": "Ninja Dice",
"core_loop_micro": "Roll House dice to set challenges, roll Skill dice to beat them; re-roll to push luck but adds Threat dice from opponents.",
"mda_aesthetic_vector": {
"Sensation": 1,
"Fantasy": 2,
"Narrative": 0,
"Challenge": 2,
"Fellowship": 2,
"Discovery": 1,
"Expression": 1,
"Submission": 2
},
"mech_interaction_primitives": [
{
"primitive": "push_your_luck_escalation",
"strength_0_3": 3,
"evidence_quote": "remain and roll again - but each re-roll adds threat of the other Ninja, who can roll Threat dice to steal treasure"
},
{
"primitive": "dice_mitigation",
"strength_0_3": 2,
"evidence_quote": "players roll Skill dice to beat challenges including Stealth, Fighting, and Lock picking skills"
},
{
"primitive": "_other:positional_dice_bonus",
"strength_0_3": 2,
"evidence_quote": "Fortune faces boost dice only if the dice being boosted lie in specific positions on the table"
},
{
"primitive": "escalating_threat",
"strength_0_3": 2,
"evidence_quote": "play proceeds in three rounds of increasing difficulty with highest scoring player winning"
}
],
"session_length_tolerance_min": 5,
"content_extensibility_score": 2,
"confidence": 0.65
}BGG tags
Mechanisms (2)
Categories (2)
DiceParty Game